package de.fhtrier.gdw2.ships.game.interfaces;

import de.fhtrier.gdw2.ships.game.World;
import de.fhtrier.gdw2.ships.game.entities.Target;

public interface ISelecteable extends IEntity
	{

		abstract String getTypeName();
		
		abstract void rightClickOrder(World w, float f, float g);
		void setTarget(Target myTarget);

		abstract void move(double d, double e);

		abstract void setDirection(int i);

		abstract int getDirection();
		
	}
